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IEEEINTERACT
2002
IEEE
14 years 1 months ago
Compiling for Fine-Grain Concurrency: Planning and Performing Software Thread Integration
Embedded systems require control of many concurrent real-time activities, leading to system designs which feature multiple hardware peripherals with each providing a specific, ded...
Alexander G. Dean
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 2 months ago
Optimizing the quality of scalable video streams on P2P networks
— The volume of multimedia data, including video, served through Peer-to-Peer (P2P) networks is growing rapidly. Unfortunately, high bandwidth transfer rates are rarely available...
Raj Kumar Rajendran, Dan Rubenstein
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
EGH
2003
Springer
14 years 2 months ago
The FFT on a GPU
The Fourier transform is a well known and widely used tool in many scientific and engineering fields. The Fourier transform is essential for many image processing techniques, in...
Kenneth Moreland, Edward Angel
TITB
2010
145views Education» more  TITB 2010»
13 years 3 months ago
Fast katsevich algorithm based on GPU for helical cone-beam computed tomography
Katsevich reconstruction algorithm represents a breakthrough for helical cone-beam computed tomography (CT) reconstruction, because it is the first exact cone-beam reconstruction a...
Guorui Yan, Jie Tian, Shouping Zhu, Chenghu Qin, Y...