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» Filtering Video Volumes Using the Graphics Hardware
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VIS
2007
IEEE
188views Visualization» more  VIS 2007»
14 years 8 months ago
Fast Filament Tracking Using Graphics Hardware
Recent developments in biomedical imaging are producing massive data sets containing structures, such as fine filaments, that are difficult to visualize. In this paper, we describ...
David M. Mayerich, Zeki Melek, John Keyser
ISBI
2009
IEEE
14 years 2 months ago
Accelerating Regularized Iterative CT Reconstruction on Commodity Graphics Hardware (GPU)
Iterative reconstruction algorithms augmented with regularization can produce high-quality reconstructions from few views and even in the presence of significant noise. In this pa...
Wei Xu, Klaus Mueller
TOG
2002
134views more  TOG 2002»
13 years 7 months ago
The SAGE graphics architecture
The Scalable, Advanced Graphics Environment (SAGE) is a new high-end, multi-chip rendering architecture. Each single SAGE board can render in excess of 80 million fully lit, textu...
Michael Deering, David Naegle
CASCON
2006
210views Education» more  CASCON 2006»
13 years 9 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr