UML class diagrams of complex software systems are frequently very large, making it difficult to gain a detailed understanding of the underlying software components within the con...
Embedded systems are usually resource limited in terms of processing power, memory, and power consumption, thus embedded TCP/IP should be designed to make the best use of limited ...
Reuse in an Agile context is largely an unexplored research topic. On the surface, these two software engineering techniques would appear to be incompatible due to contradictory pr...
As chip complexity grows, design productivity boost is expected from reuse of large parts and blocks of previous designs with the design effort largely invested into the new parts...
System software for deeply embedded devices has to cope with a broad variety of requirements and platforms, but especially with strict resource constraints. To compete against prop...