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DIGRA
2005
Springer
14 years 26 days ago
Girls Creating Games: Challenging Existing Assumptions about Game Content
In a reinforcing cycle, few females create games and fewer girls than boys play games. In this paper, we increase our understanding of what girls like about games and gaming by de...
Jill Denner, Steven Bean, Linda L. Werner
APGV
2004
ACM
143views Visualization» more  APGV 2004»
14 years 23 days ago
Perceiving translucent materials
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
APVIS
2006
13 years 8 months ago
How people read sociograms: a questionnaire study
Visualizing social network data into sociograms plays an important role in communicating information about network characteristics. Previous studies have shown that human percepti...
Weidong Huang, Seok-Hee Hong, Peter Eades
ECIS
2004
13 years 8 months ago
Change management: the contribution of personal construct theory (PCT)
This paper explores the use of two complementary approaches, each stemming from Personal Construct Theory (PCT), to investigate the interdependence of organizations and informatio...
Laurence Brooks, Christopher J. Davis, Mark Lycett
CSCW
2004
ACM
13 years 11 months ago
Putting systems into place: a qualitative study of design requirements for location-aware community systems
We present a conceptual framework for location-aware community systems and results from two studies of how sociallydefined places influence people's information sharing and c...
Quentin Jones, Sukeshini A. Grandhi, Steve Whittak...