Interactive systems including multiple interaction devices and surfaces for supporting the collaboration of a group of co-located users are increasingly common in various domains. ...
We present a novel, real-time disparity analysis frame work developed for immersive teleconferencing. This two-stage method computes a limited number of highly reliable disparitie...
Oliver Schreer, Serap Askar, Nicole Brandenburg, P...
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
Computer simulations can be used to teach complicated statistical concepts in linear regression more quickly and effectively than traditional lecture alone. In introductory applie...
We present a simple and efficient dense matching method based on region growing techniques, which can be applied to a wide range of globally textured images like many outdoor scen...