Sciweavers

51 search results - page 4 / 11
» First-person thought and the use of 'I'
Sort
View
RTAS
2008
IEEE
14 years 1 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
AAAI
2006
13 years 8 months ago
Multimodal Cognitive Architecture: Making Perception More Central to Intelligent Behavior
I propose that the notion of cognitive state be broadened from the current predicate-symbolic, Language-of-Thought framework to a multi-modal one, where perception and kinesthetic...
B. Chandrasekaran
DEBU
1999
109views more  DEBU 1999»
13 years 7 months ago
Data Management for XML: Research Directions
This paper is a July 1999 snapshot of a "whitepaper" that I've been working on. The purpose of the whitepaper, which I initially drafted in April 1999, was to formu...
Jennifer Widom
CONTEXT
2001
Springer
13 years 12 months ago
Local Holism
Abstract. This paper is devoted to discuss a general tendency in contextualism which is known as "radical contextualism". In the first part I state the well known paradox...
Carlo Penco
GECCO
2009
Springer
111views Optimization» more  GECCO 2009»
14 years 2 months ago
Evolving quorum sensing in digital organisms
For centuries it was thought that bacteria live asocial lives. However, recent discoveries show many species of bacteria communicate in order to perform tasks previously thought t...
Benjamin E. Beckmann, Philip K. McKinley