Sciweavers

50 search results - page 5 / 10
» Flash Lighting Space Sampling
Sort
View
SAC
2008
ACM
13 years 7 months ago
A self-balancing striping scheme for NAND-flash storage systems
To use multiple memory banks in parallel is a nature approach to boost the performance of flash-memory storage systems. However, realistic data-access localities unevenly load eac...
Yu-Bin Chang, Li-Pin Chang
CVPR
2003
IEEE
14 years 9 months ago
Polydioptric Camera Design and 3D Motion Estimation
Most cameras used in computer vision applications are still based on the pinhole principle inspired by our own eyes. It has been found though that this is not necessarily the opti...
Cornelia Fermüller, Jan Neumann, Yiannis Aloi...
RT
1998
Springer
13 years 11 months ago
Three Point Clustering for Radiance Computations
Abstract. There has been great success in speeding up global illumination computation in diffuse environments. The concept of clustering allows radiosity computations even for scen...
Marc Stamminger, Philipp Slusallek, Hans-Peter Sei...
GECCO
2003
Springer
14 years 22 days ago
Methods for Evolving Robust Programs
Many evolutionary computation search spaces require fitness assessment through the sampling of and generalization over a large set of possible cases as input. Such spaces seem par...
Liviu Panait, Sean Luke
SI3D
2010
ACM
14 years 2 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan