Our project focuses on rapid formation and utilization of custom collections of information for groups focused on high-paced tasks. Assembling such collections, as well as organiz...
Ke-Thia Yao, In-Young Ko, Ragy Eleish, Robert Nech...
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
This article studies the convergence properties of some 2D cellular automata, when a single cell is updated at random at each time step. We tackle this question for a particular s...
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...