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ECSQARU
2007
Springer
14 years 3 months ago
Extending Classical Planning to the Multi-agent Case: A Game-Theoretic Approach
When several agents operate in a common environment, their plans may interfere so that the predicted outcome of each plan may be altered, even if it is composed of deterministic ac...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
INFORMATICALT
2008
133views more  INFORMATICALT 2008»
13 years 8 months ago
A New Logarithmic Normalization Method in Games Theory
Abstract. Multi-criteria decision making is used in many areas of human activities. Each alternative in multi-criteria decision making problem can be described by a set of criteria...
Edmundas Kazimieras Zavadskas, Zenonas Turskis
GAMESEC
2010
119views Game Theory» more  GAMESEC 2010»
13 years 6 months ago
Uncertainty in Interdependent Security Games
Abstract. Even the most well-motivated models of information security have application limitations due to the inherent uncertainties involving risk. This paper exemplifies a formal...
Benjamin Johnson, Jens Grossklags, Nicolas Christi...
AIED
2011
Springer
13 years 14 days ago
Students' Enjoyment of a Game-Based Tutoring System
Many Intelligent Tutoring Systems (ITSs) have started to incorporate game-based components in an attempt to improve student engagement during system interactions. iSTART-ME is a ne...
G. Tanner Jackson, Natalie L. Davis, Danielle S. M...
CDC
2010
IEEE
117views Control Systems» more  CDC 2010»
13 years 3 months ago
Distributed iterative regularization algorithms for monotone Nash games
In this paper, we consider the development of single-timescale schemes for the distributed computation of Nash equilibria. In general, equilibria associated with convex Nash games ...
Aswin Kannan, Uday V. Shanbhag