Sciweavers

70 search results - page 10 / 14
» Footprint evaluation for volume rendering
Sort
View
TVCG
2008
135views more  TVCG 2008»
13 years 7 months ago
Relation-Aware Volume Exploration Pipeline
Volume exploration is an important issue in scientific visualization. Research on volume exploration has been focused on revealing hidden structures in volumetric data. While the i...
Ming-Yuen Chan, Huamin Qu, Ka-Kei Chung, Wai-Ho Ma...
CARS
2001
13 years 8 months ago
Rendering and interaction in co-operative 3-D image analysis
Most interactive segmentation methods are defined at a 2-d level requiring sometimes extensive interaction when the object of interest is difficult to be outlined by simple means ...
Klaus D. Tönnies, Manfred Hinz, Regina Pohle
VISUALIZATION
2000
IEEE
13 years 11 months ago
FastSplats: optimized splatting on rectilinear grids
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
MICCAI
2002
Springer
14 years 8 months ago
Standardized Analysis of Intracranial Aneurysms Using Digital Video Sequences
CT-angiography is a well established medical imaging technique for the detection, evaluation and therapy planning of intracranial aneurysms. Different 3D visualization algorithms s...
Sabine Iserhardt-Bauer, Peter Hastreiter, Bernd To...
TOG
2008
174views more  TOG 2008»
13 years 7 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...