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FLAIRS
2010
13 years 9 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
CSB
2004
IEEE
136views Bioinformatics» more  CSB 2004»
13 years 11 months ago
AZuRE, a Scalable System for Automated Term Disambiguation of Gene and Protein Names
Researchers, hindered by a lack of standard gene and protein-naming conventions, endure long, sometimes fruitless, literature searches. A system is described which is able to auto...
Raf M. Podowski, John G. Cleary, Nicholas T. Gonch...

Lab
667views
14 years 4 months ago
Digital Systems and Media Computing Laboratory - DSMC
The Digital Systems and Media Computing Laboratory (DSMC Lab) was established in the end of 2002 and is located in Patras, Greece. DSMC operates under the School of Sciences and Te...
MM
2005
ACM
139views Multimedia» more  MM 2005»
14 years 29 days ago
Exploiting self-adaptive posture-based focus estimation for lecture video editing
Head pose plays a special role in estimating a presenter’s focuses and actions for lecture video editing. This paper presents an efficient and robust head pose estimation algori...
Feng Wang, Chong-Wah Ngo, Ting-Chuen Pong
ACMIDC
2009
13 years 11 months ago
Designing intergenerational mobile storytelling
Informal educational experiences with grandparents and other older adults can be an important component of childrens education, especially in circumstances where high quality educ...
Allison Druin, Benjamin B. Bederson, Alexander J. ...