In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
Reasoning about preferences is a major issue in many decision making problems. Recently, a new logic for handling preferences, called Qualitative Choice Logic (QCL), was presented...
We address the issue of designing effective query languages for OLAP databases. The basis of our investigation is MD, a new data model for multidimensional databases that, unlike ...
Achieving a quality software system requires UML designers a good understanding of both design patterns and antipatterns. Unfortunately, UML models for real systems tend to be huge...
Over the past few decades, the arts have become increasingly dependent on and influenced by the development of computer technology. In the 1960s pioneering artists experimented w...
Peter Comninos, Leigh McLoughlin, Eike Falk Anders...