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» Foundations for Virtual Types
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APGV
2008
ACM
149views Visualization» more  APGV 2008»
13 years 11 months ago
HMD calibration and its effects on distance judgments
Most head-mounted displays (HMDs) suffer from substantial optical distortion, and vendor-supplied specifications for field-of-view often are at variance with reality. Such display...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
13 years 8 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
MTA
2011
184views Hardware» more  MTA 2011»
12 years 11 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
ICAT
2003
IEEE
14 years 2 months ago
ARKB: 3D vision-based Augmented Reality Keyboard
In this paper, we propose a wearable 3D Augmented Reality Keyboard (ARKB) which enables a user to type text or control CG objects without using conventional interfaces, such as ke...
Minkyung Lee, Woontack Woo
IJRR
2007
80views more  IJRR 2007»
13 years 8 months ago
Combined Path-following and Obstacle Avoidance Control of a Wheeled Robot
This paper proposes an algorithm that drives a unicycle type robot to a desired path, including obstacle avoidance capabilities. The path-following control design relies on Lyapun...
Lionel Lapierre, René Zapata, Pascal L&eacu...