Functionality-based recognition systems recognize objects at the category level by reasoning about how well the objects support the expected function. Such systems naturally assoc...
The motion-planning problem, involving the computation of a collision-free path for a moving entity amidst obstacles, is a central problem in fields like Robotics and Game Design....
This paper addresses the performance of bit-interleaved coded multiple beamforming (BICMB) [1], [2] with imperfect knowledge of beamforming vectors. Most studies for limited-rate ...
This paper describes BoostMap, a method for efficient nearest neighbor retrieval under computationally expensive distance measures. Database and query objects are embedded into a v...
Vassilis Athitsos, Jonathan Alon, Stan Sclaroff, G...
In this paper, we introduce a novel metric that can quantitatively measure the practical effectiveness (i.e. anonymity) of all anonymous networks in the presence of timing attack....