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3DPVT
2006
IEEE
242views Visualization» more  3DPVT 2006»
14 years 1 months ago
Towards On-Line Digital Doubles
We present a modular system for real-time 3D-scanning of human bodies under motion. The high-resolution shape and colour appearance is captured by several scanning units positione...
Andreas Griesser, Nico Cornelis, Luc J. Van Gool
VISUALIZATION
2005
IEEE
14 years 1 months ago
The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering
The size and resolution of volume datasets in science and medicine are increasing at a rate much greater than the resolution of the screens used to view them. This limits the amou...
Lujin Wang, Ye Zhao, Klaus Mueller, Arie E. Kaufma...
3DIM
2003
IEEE
13 years 11 months ago
Efficient Surface Reconstruction from Range Curves
This paper proposes an approach for surface reconstruction of free-form rigid objects from an arbitrary set of intersecting range curves. A strategy for updating the reconstructed...
Dragan Tubic, Patrick Hébert, Denis Laurend...
ICCV
2009
IEEE
13 years 5 months ago
Dense 3D reconstruction method using a single pattern for fast moving object
Dense 3D reconstruction of extremely fast moving objects could contribute to various applications such as body structure analysis and accident avoidance and so on. The actual case...
Ryusuke Sagawa, Yuichi Ota, Yasushi Yagi, Ryo Furu...
ICMCS
2006
IEEE
118views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Spread-Spectrum Substitution watermarking Game
In the integrity checking context of multimedia contents, a malicious user aims at devising a forged content in order to fool a watermarker by making him use as a genuine content....
Jean-Philippe Boyer, Pierre Duhamel, Jacques Blanc...