Sciweavers

1048 search results - page 26 / 210
» Framework Design for End-to-End Optimization
Sort
View
EVOW
2010
Springer
14 years 3 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
TASE
2008
IEEE
13 years 8 months ago
An Optimization-Based Approach for Design Project Scheduling
Concurrent engineering has been widely used in managing design projects to speed up the design process by concurrently performing multiple tasks. Since the progress of a design tas...
Ming Ni, Peter B. Luh, Bryan Moser
CODES
2003
IEEE
14 years 1 months ago
Design space minimization with timing and code size optimization for embedded DSP
One of the most challenging problems in high-level synthesis is how to quickly explore a wide range of design options to achieve high-quality designs. This paper presents an Integ...
Qingfeng Zhuge, Zili Shao, Bin Xiao, Edwin Hsing-M...
ALENEX
2008
180views Algorithms» more  ALENEX 2008»
13 years 10 months ago
Geometric Algorithms for Optimal Airspace Design and Air Traffic Controller Workload Balancing
The National Airspace System (NAS) is designed to accommodate a large number of flights over North America. For purposes of workload limitations for air traffic controllers, the a...
Amitabh Basu, Joseph S. B. Mitchell, Girishkumar S...
CVPR
2003
IEEE
14 years 10 months ago
Polydioptric Camera Design and 3D Motion Estimation
Most cameras used in computer vision applications are still based on the pinhole principle inspired by our own eyes. It has been found though that this is not necessarily the opti...
Cornelia Fermüller, Jan Neumann, Yiannis Aloi...