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GAMEON
2009
13 years 8 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
ICASSP
2009
IEEE
13 years 8 months ago
Outage-based designs for multi-user transceivers
We consider a broadcast channel with multiple antennas at the base station and single-antenna receivers, and we study transceiver design with Quality of Service (QoS) requirements...
Michael Botros Shenouda, Timothy N. Davidson
ICC
2009
IEEE
145views Communications» more  ICC 2009»
13 years 8 months ago
End-to-End Delay Approximation in Cascades of Generalized Processor Sharing Schedulers
Abstract This paper proposes an analytical method to evaluate the delay violation probability of traffic flows with statistical Quality-of-Service (QoS) guarantees in a Generalize...
Paolo Giacomazzi, Gabriella Saddemi
ICCV
2009
IEEE
13 years 8 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
ICCV
2009
IEEE
13 years 8 months ago
Shape analysis with multivariate tensor-based morphometry and holomorphic differentials
In this paper, we propose multivariate tensor-based surface morphometry, a new method for surface analysis, using holomorphic differentials; we also apply it to study brain anatom...
Yalin Wang, Tony F. Chan, Arthur W. Toga, Paul M. ...