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» Framework for evaluation of networked mobile games
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ACISICIS
2005
IEEE
14 years 11 days ago
Performance Analysis on Mobility of Ad-Hoc Network for Inter-Vehicle Communication
This paper presents the feasibility of using an ad-hoc network as an infrastructure for a small group of inter-vehicle communication network. Mobile ad-hoc networking with wireles...
Jaehyun Kim, Woojin Han, Woohyuk Choi, Yunil Hwang...
INFOCOM
2010
IEEE
13 years 5 months ago
On the Age of Pseudonyms in Mobile Ad Hoc Networks
—In many envisioned mobile ad hoc networks, nodes are expected to periodically beacon to advertise their presence. In this way, they can receive messages addressed to them or par...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
JSAC
2008
111views more  JSAC 2008»
13 years 6 months ago
Socially-aware routing for publish-subscribe in delay-tolerant mobile ad hoc networks
Abstract--Applications involving the dissemination of information directly relevant to humans (e.g., service advertising, news spreading, environmental alerts) often rely on publis...
Paolo Costa, Cecilia Mascolo, Mirco Musolesi, Gian...
TWC
2008
245views more  TWC 2008»
13 years 6 months ago
Cross-Layer Optimal Policies for Spatial Diversity Relaying in Mobile Ad Hoc Networks
In order to adapt to time-varying wireless channels, various channel-adaptive schemes have been proposed to exploit inherent spatial diversity in mobile/wireless ad hoc networks w...
Jing Ai, Alhussein A. Abouzeid, Zhenzhen Ye
SIGCOMM
2009
ACM
14 years 1 months ago
Self management of a mobile thin client service
Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote serve...
Lien Deboosere, Bert Vankeirsbilck, Pieter Simoens...