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WACV
2005
IEEE
14 years 4 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
TROB
2010
176views more  TROB 2010»
13 years 5 months ago
Modeling Deformations of General Parametric Shells Grasped by a Robot Hand
The robot hand applying force on a deformable object will result in a changing wrench space due to the varying shape and normal of the contact area. Design and analysis of a manipu...
Jiang Tian, Yan-Bin Jia
CAD
2008
Springer
13 years 11 months ago
Polycube splines
This paper proposes a new concept of polycube splines and develops novel modeling techniques for using the polycube splines in solid modeling and shape computing. Polycube splines...
Hongyu Wang, Ying He 0001, Xin Li, Xianfeng Gu, Ho...
3DPVT
2006
IEEE
197views Visualization» more  3DPVT 2006»
14 years 25 days ago
Structured Light Based Reconstruction under Local Spatial Coherence Assumption
3D scanning techniques based on structured light usually achieve robustness against outliers by performing multiple projections to simplify correspondence. However, for cases such...
Hao Li, Raphael Straub, Hartmut Prautzsch
ICRA
2008
IEEE
143views Robotics» more  ICRA 2008»
14 years 5 months ago
How morphology affects self-assembly in a stochastic modular robot
Abstract— Self-assembly is a process through which an organized structure can spontaneously form from simple parts. Taking inspiration from biological examples of self-assembly, ...
Shuhei Miyashita, Max Kessler, Marco Lungarella