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CGI
2004
IEEE
13 years 11 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
Xiaohu Guo, Jing Hua, Hong Qin
GECCO
2009
Springer
157views Optimization» more  GECCO 2009»
14 years 2 months ago
Multi material topological optimization of structures and mechanisms
Multi-material 3D-printing technologies permit the freeform fabrication of complex spatial arrangements of materials in arbitrary geometries. This technology has opened the door t...
Jonathan D. Hiller, Hod Lipson
SIGGRAPH
2010
ACM
13 years 12 months ago
Discrete scale axis representations for 3D geometry
This paper addresses the fundamental problem of computing stable medial representations of 3D shapes. We propose a spatially adaptive classification of geometric features that yi...
Balint Miklos, Joachim Giesen, Mark Pauly
CG
2004
Springer
13 years 7 months ago
A survey of point-based techniques in computer graphics
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of...
Leif Kobbelt, Mario Botsch
TVCG
2012
191views Hardware» more  TVCG 2012»
11 years 10 months ago
Direct Isosurface Visualization of Hex-Based High-Order Geometry and Attribute Representations
—In this paper, we present a novel isosurface visualization technique that guarantees the accurate visualization of isosurfaces with complex attribute data defined on (un)structu...
Tobias Martin, Elaine Cohen, Mike Kirby