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» From 3D Shape Capture to Animated Models
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VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
RT
2000
Springer
13 years 11 months ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...
IROS
2009
IEEE
161views Robotics» more  IROS 2009»
14 years 2 months ago
Accurate shape-based 6-DoF pose estimation of single-colored objects
— The problem of accurate 6-DoF pose estimation of 3D objects based on their shape has so far been solved only for specific object geometries. Edge-based recognition and trackin...
Pedram Azad, Tamim Asfour, Rüdiger Dillmann
WCRE
2006
IEEE
14 years 1 months ago
Animated Visualization of Software History using Evolution Storyboards
The understanding of the structure of a software system can be improved by analyzing the system’s evolution during development. Visualizations of software history that provide o...
Dirk Beyer, Ahmed E. Hassan
CVPR
2005
IEEE
14 years 9 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua