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ISMAR
2009
IEEE
14 years 3 months ago
In-place 3D sketching for authoring and augmenting mechanical systems
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...
CAIP
2003
Springer
248views Image Analysis» more  CAIP 2003»
14 years 2 months ago
Shape from Photometric Stereo and Contours
In this work, we further discuss an approach to 3D shape recovery by combining photometric stereo and shape from contours methods. Surfaces recovered by photometric stereo are ali...
Chia-Yen Chen, Reinhard Klette, Chi-Fa Chen
VRST
2000
ACM
14 years 1 months ago
Interactive 3D modeling using only one image
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
Sujin Liu, Zhiyong Huang
CVPR
2008
IEEE
14 years 11 months ago
3D model matching with Viewpoint-Invariant Patches (VIP)
The robust alignment of images and scenes seen from widely different viewpoints is an important challenge for camera and scene reconstruction. This paper introduces a novel class ...
Changchang Wu, Brian Clipp, Xiaowei Li, Jan-Michae...
ICRA
1999
IEEE
155views Robotics» more  ICRA 1999»
14 years 1 months ago
3-D Cueing: A Data Filter for Object Recognition
This paper presents a novel method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called "3D cueing,...
Owen T. Carmichael, Martial Hebert