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2000
IEEE
14 years 1 months ago
Distributed Processor Allocation in Multicomputers
Current processor allocation techniques for multicomputers are based on centralized front-end based algorithms. As a result, the applied strategies are usually restricted to stati...
Rose Rose, Hans-Ulrich Heiss, Philippe Olivier Ale...
VR
1993
IEEE
128views Virtual Reality» more  VR 1993»
14 years 29 days ago
An Interactive Graphics Display Architecture
In recent times Virtual Reality has become a growing area within computer graphics with many and varied applications. Many systems suffer from inadequate performance resulting in ...
Matthew Regan, Ronald Pose
DAC
1995
ACM
14 years 12 days ago
Direct Performance-Driven Placement of Mismatch-Sensitive Analog Circuits
This paper presents a direct performance-driven placement algorithm for analog integrated circuits. The performance specications directly drive the layout tools without intermedi...
Koen Lampaert, Georges G. E. Gielen, Willy M. C. S...
RT
1995
Springer
14 years 11 days ago
A Clustering Algorithm for Radiance Calculation in General Environments
: This paper introduces an efficient hierarchical algorithm capable of simulating light transfer for complex scenes containing non-diffuse surfaces. The algorithmstemsfroma newfor...
François X. Sillion, George Drettakis, Cyri...
SIGGRAPH
1995
ACM
14 years 11 days ago
Motion warping
We describe a simple technique for editing captured or keyframed animation based on warping of the motion parameter curves. The animator interactively defines a set of keyframe-l...
Andrew P. Witkin, Zoran Popovic