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WCE
2007
14 years 9 days ago
Game Theory Using Genetic Algorithms
—In this paper we used genetic algorithms to1 find the solution of game theory. We proposed new method foe solving game theory and find the optimal strategy for player A or playe...
Ismail A. Ismail, Nabawia A. El Ramly, M. M. El Ka...
AIS
2006
Springer
13 years 11 months ago
Making games for social change
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
Mary Flanagan
ICIP
2008
IEEE
15 years 27 days ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
ICCD
1993
IEEE
124views Hardware» more  ICCD 1993»
14 years 3 months ago
Synthesis of Controllers from Interval Temporal Logic Specification
for a state machine which is an abstraction for an existing sequential circuit, which can be useful for redesign or engineering change. The generated state machines can be further ...
Masahiro Fujita, Shinji Kono
CP
2009
Springer
14 years 11 months ago
From Model-Checking to Temporal Logic Constraint Solving
Abstract. In this paper, we show how model-checking can be generalized to temporal logic constraint solving, by considering temporal logic formulae with free variables over some do...
Aurélien Rizk, François Fages