Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
— In this work, we further test the hypothesis that physical embodiment has a measurable effect on performance and impression of social interactions. Support for this hypothesis ...
Joshua Wainer, David Feil-Seifer, Dylan A. Shell, ...
Peripheral or ambient displays move information from the periphery to the center of human attention and back. Our research group is interested in the interaction and interface des...
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
We apply the multi-agent system (MAS) platform to the task of biological network simulation. In this paper, we describe the simulation of signal transduction (ST) networks using t...
Salim Khan, Ravi Makkena, Foster McGeary, Keith S....