This paper proposes an hybrid approach to estimate the 3D pose of an object. The integration of texture information based on image intensities in a more classical non-linear edge-...
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Recently, it is one of the most challenging fields in software engineering for embedded software development, since the advancement of embedded technologies has made our life incre...
An approach that allows a user to assist an automatic system in modeling buildings is described. The approach is designed to be efficient in user time and effort while preserving ...
Many approaches can track objects moving in sequences of images but can su er in occlusion and noise, and often require initialisation. These factors can be handled by techniques ...