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PODC
2006
ACM
14 years 1 months ago
Grouped distributed queues: distributed queue, proportional share multiprocessor scheduling
We present Grouped Distributed Queues (GDQ), the first proportional share scheduler for multiprocessor systems that scales well with a large number of processors and processes. G...
Bogdan Caprita, Jason Nieh, Clifford Stein
DIGRA
2005
Springer
14 years 1 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
EMSOFT
2005
Springer
14 years 1 months ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
AFRIGRAPH
2004
ACM
14 years 28 days ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
SIGECOM
2004
ACM
165views ECommerce» more  SIGECOM 2004»
14 years 27 days ago
Adaptive limited-supply online auctions
We study a limited-supply online auction problem, in which an auctioneer has k goods to sell and bidders arrive and depart dynamically. We suppose that agent valuations are drawn ...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Da...