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WSCG
2004
138views more  WSCG 2004»
13 years 11 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...
C5
2007
IEEE
14 years 4 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
ISMAR
2007
IEEE
14 years 4 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas
DARE
2000
125views more  DARE 2000»
13 years 11 months ago
Developing mixed reality boundaries
Our work in the field of mixed reality has been concerned with the development of the mixed reality boundary approach. In contrast to other approaches that focus on superimposing ...
Boriana Koleva, Holger Schnädelbach, Steve Be...
HICSS
2003
IEEE
124views Biometrics» more  HICSS 2003»
14 years 3 months ago
Knowledge Map Creation and Maintenance for Virtual Communities of Practice
This paper proposes a knowledge map management system to facilitate knowledge management in virtual communities of practice. To realize the proposed knowledge map management, we d...
Fu-ren Lin, Chih-ming Hsueh