Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...