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PUC
2008
120views more  PUC 2008»
13 years 7 months ago
Technology scruples: why intimidation will not save the recording industry and how enchantment might
While the recording industry continues to lobby for increasingly draconian laws to protect their interests, users of digital technology continue to share files and copy protected ...
Mark Blythe, Peter C. Wright
DIGRA
2005
Springer
14 years 2 months ago
A Short and Simple Definition of What a Videogame Is
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
Nicolas Esposito
SIGCSE
2010
ACM
232views Education» more  SIGCSE 2010»
14 years 4 months ago
What game developers look for in a new graduate: interviews and surveys at one game company
Video game development is an attractive career objective for many computer science students. Colleges are starting degree programs and specializations to serve this interest, but ...
Michael Hewner, Mark Guzdial
DAWAK
2009
Springer
14 years 1 months ago
What Is Spatio-Temporal Data Warehousing?
Abstract. In the last years, extending OLAP (On-Line Analytical Processing) systems with spatial and temporal features has attracted the attention of of the GIS (Geographic Informa...
Alejandro A. Vaisman, Esteban Zimányi
CHI
2003
ACM
14 years 9 months ago
Ethnographic interviews guide design of ford vehicles website
This case study describes ethnographic interviews with vehicle buyers to learn how they make purchase decisions. The research was conducted for J. Walter Thompson (JWT), the digit...
Lori Anschuetz, Stephanie Rosenbaum