Sciweavers

2 search results - page 1 / 1
» Full body interaction for serious games in motor rehabilitat...
Sort
View
AUGHUMAN
2011
13 years 1 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
IVA
2009
Springer
14 years 1 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen