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EGH
2003
Springer
13 years 12 months ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
UAI
2004
13 years 8 months ago
A Hierarchical Graphical Model for Record Linkage
The task of matching co-referent records is known among other names as record linkage. For large record-linkage problems, often there is little or no labeled data available, but u...
Pradeep D. Ravikumar, William W. Cohen
ICPP
2008
IEEE
14 years 1 months ago
XMT-GPU: A PRAM Architecture for Graphics Computation
The shading processors in graphics hardware are becoming increasingly general-purpose. We test, through simulation and benchmarking, the potential performance impact of replacing ...
Thomas M. DuBois, Bryant Lee, Yi Wang, Marc Olano,...
ICA3PP
2010
Springer
13 years 11 months ago
Accelerating Euler Equations Numerical Solver on Graphics Processing Units
Abstract. Finite volume numerical methods have been widely studied, implemented and parallelized on multiprocessor systems or on clusters. Modern graphics processing units (GPU) pr...
Pierre Kestener, Frédéric Chât...
MIAR
2008
IEEE
14 years 1 months ago
Automatic Hepatic Vessel Segmentation Using Graphics Hardware
The accurate segmentation of liver vessels is an important prerequisite for creating oncologic surgery planning tools as well as medical visualization applications. In this paper, ...
Marius Erdt, Matthias Raspe, Michael Sühling