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IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IUI
2009
ACM
14 years 9 days ago
Simplified facial animation control utilizing novel input devices: a comparative study
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
Nikolaus Bee, Bernhard Falk, Elisabeth André
AMDO
2006
Springer
13 years 11 months ago
Transferring a Labeled Generic Rig to Animate Face Models
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
Verónica Costa Teixeira Orvalho, Ernesto Za...
SLS
2007
Springer
103views Algorithms» more  SLS 2007»
14 years 1 months ago
Designing and Tuning SLS Through Animation and Graphics: An Extended Walk-Through
Stochastic Local Search (SLS) is quite effective for a variety of Combinatorial (Optimization) Problems (COP). However, the performance of SLS depends on several factors and getti...
Steven Halim, Roland H. C. Yap
AR
2010
86views more  AR 2010»
13 years 7 months ago
Impact of Animal-Like Features on Emotion Expression of Robot Head EDDIE
This article investigates the influence of animal-like features (ears of a dragon lizard and crown of a cockatoo) and their pose variations on the quality of emotion expression of...
Kolja Kühnlenz, Stefan Sosnowski, Martin Buss