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VC
2011
92views more  VC 2011»
13 years 2 months ago
GPGPU computation and visualization of three-dimensional cellular automata
Stéphane Gobron, Arzu Çöltekin,...
VISUALIZATION
2005
IEEE
14 years 1 months ago
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
In this work we present a hardware-accelerated direct volume rendering system for visualizing multivariate wave functions in semiconducting quantum dot (QD) simulations. The simul...
Wei Qiao, David S. Ebert, Alireza Entezari, Marek ...
IV
2007
IEEE
149views Visualization» more  IV 2007»
14 years 1 months ago
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming
We propose a method for generating all possible rules of multidimension Boolean cellular automata (CA). Based on an original encoding method and the programming of graphical proce...
Stéphane Gobron, Daniel Mestre
PC
2006
218views Management» more  PC 2006»
13 years 7 months ago
A model based on cellular automata for the parallel simulation of 3D unsaturated flow
Cellular automata (CA) are discrete dynamic systems that have been used for modeling many physical systems. CA are often used as an alternative to model and solve large-scale syst...
Gianluigi Folino, Giuseppe Mendicino, Alfonso Sena...
ATAL
2008
Springer
13 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...