Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Volumetric effects such as beams of light through participating media are an important component in the appearance of the natural world. Many such effects can be faithfully modele...
Ilya Baran, Jiawen Chen, Jonathan Ragan-Kelley, Fr...
In this paper, we present a generative model based approach to solve the multi-view stereo problem. The input images are considered to be generated by either one of two processes:...
In this paper, we propose a new algorithm for extending the hierarchical clustering methods and introduce a Multi-View Agglomerative Clustering approach to handle multi-view repre...