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» GUIDE: Games with UML for interactive design exploration
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DAC
2006
ACM
13 years 9 months ago
A fast HW/SW FPGA-based thermal emulation framework for multi-processor system-on-chip
With the growing complexity in consumer embedded products and the improvements in process technology, Multi-Processor SystemOn-Chip (MPSoC) architectures have become widespread. T...
David Atienza, Pablo Garcia Del Valle, Giacomo Pac...
CHI
2009
ACM
14 years 8 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
TABLETOP
2008
IEEE
14 years 1 months ago
On top of tabletop: A virtual touch panel display
In the real world, a physical tabletop provides public and private needs for people around the table. For competing scenarios such as playing a poker game or running a price negot...
Li-Wei Chan, Ting-Ting Hu, Jin-Yao Lin, Yi-Ping Hu...
HUC
2011
Springer
12 years 7 months ago
Haptic reassurance in the pitch black for an immersive theatre experience
An immersive theatre experience was designed to raise awareness and question perceptions of ‘blindness’, through enabling both sighted and blind members to experience a simila...
Janet van der Linden, Yvonne Rogers, Maria Oshodi,...
DSONLINE
2006
108views more  DSONLINE 2006»
13 years 7 months ago
Middleware for Protocol-Based Coordination in Mobile Applications
We propose extending these middleware approaches with suitable abstractions to better support protocolbased interaction in mobile applications. To test our approach, we created Obj...
Kurt Schelfthout, Danny Weyns, Tom Holvoet