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» Game Design for Wireless Devices
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CW
2004
IEEE
13 years 11 months ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...
DATE
2008
IEEE
116views Hardware» more  DATE 2008»
14 years 2 months ago
A Virtual Prototype for Bluetooth over Ultra Wide Band System Level Design
The industry is merging two different Wireless Personal Area Networks (WPAN) technologies: Bluetooth (BT) and WiMedia Ultra Wide Band (UWB), into a single BT over UWB (BToUWB) spe...
Alexandre Lewicki, Javier del Prado Pavon, Jacky T...
PODC
2009
ACM
14 years 8 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
CONEXT
2009
ACM
13 years 8 months ago
Feasibility of content dissemination between devices in moving vehicles
We investigate the feasibility of content distribution between devices mounted in moving vehicles using commodity WiFi. We assume that each device stores content in a set of files...
Thomas Zahn, Greg O'Shea, Antony I. T. Rowstron
ISCA
2005
IEEE
172views Hardware» more  ISCA 2005»
14 years 1 months ago
An Ultra Low Power System Architecture for Sensor Network Applications
Recent years have seen a burgeoning interest in embedded wireless sensor networks with applications ranging from habitat monitoring to medical applications. Wireless sensor networ...
Mark Hempstead, Nikhil Tripathi, Patrick Mauro, Gu...