Sciweavers

682 search results - page 113 / 137
» Game Development Using Design-by-Contract
Sort
View
SIGCOMM
2009
ACM
14 years 3 months ago
Enhancing dynamic cloud-based services using network virtualization
It is envisaged that services and applications will migrate to a cloud-computing paradigm where thin-clients on userdevices access, over the network, applications hosted in data c...
Fang Hao, T. V. Lakshman, Sarit Mukherjee, Haoyu S...
ICS
2009
Tsinghua U.
14 years 3 months ago
QuakeTM: parallelizing a complex sequential application using transactional memory
“Is transactional memory useful?” is the question that cannot be answered until we provide substantial applications that can evaluate its capabilities. While existing TM appli...
Vladimir Gajinov, Ferad Zyulkyarov, Osman S. Unsal...
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
14 years 2 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
SOFTVIS
2005
ACM
14 years 2 months ago
Towards understanding programs through wear-based filtering
Large software projects often require a programmer to make changes to unfamiliar source code. This paper presents the results of a formative observational study of seven professio...
Robert DeLine, Amir Khella, Mary Czerwinski, Georg...
POPL
2009
ACM
14 years 9 months ago
Formal certification of code-based cryptographic proofs
As cryptographic proofs have become essentially unverifiable, cryptographers have argued in favor of developing techniques that help tame the complexity of their proofs. Game-base...
Benjamin Grégoire, Gilles Barthe, Santiago ...