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» Game Development Using Design-by-Contract
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IIE
2007
85views more  IIE 2007»
13 years 8 months ago
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Chronis Kynigos
CIE
2004
Springer
13 years 8 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
TASLP
2002
143views more  TASLP 2002»
13 years 8 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
CORR
2010
Springer
174views Education» more  CORR 2010»
13 years 6 months ago
A Proof Carrying Code Framework for Inlined Reference Monitors in Java Bytecode
We propose a lightweight approach for certification of Java bytecode monitor inlining using proof-carrying code. The main purpose of such a framework is to enable development use ...
Mads Dam, Andreas Lundblad
MM
2004
ACM
160views Multimedia» more  MM 2004»
14 years 2 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...