Sciweavers

682 search results - page 45 / 137
» Game Development Using Design-by-Contract
Sort
View
IJIT
2004
13 years 11 months ago
An HCI Template for Distributed Applications
Both software applications and their development environment are becoming more and more distributed. This trend impacts not only the way software computes, but also how it looks. T...
Xizhi Li
SGAI
2009
Springer
14 years 4 months ago
Architectures by Design: The Iterative Development of an Integrated Intelligent Agent
In this paper we demonstrate how a design-based methodology can be used to iteratively produce designs for an information-processing architecture that integrates various intelligen...
Nick Hawes
AAAI
2006
13 years 11 months ago
A Compact Representation Scheme for Coalitional Games in Open Anonymous Environments
Coalition formation is an important capability of automated negotiation among self-interested agents. In order for coalitions to be stable, a key question that must be answered is...
Naoki Ohta, Atsushi Iwasaki, Makoto Yokoo, Kohki M...
CIE
2010
Springer
13 years 7 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
EDUTAINMENT
2009
Springer
14 years 4 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison