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» Game Engines for Visualization
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119
Voted
IWPC
2008
IEEE
15 years 9 months ago
Support for Understanding GUI Programs by Visualizing Execution Traces Synchronized with Screen Transitions
To support understanding a specific GUI functionality in a program, we propose a visualization technique that presents the correspondence between the screens before and after the...
Tatsuya Sato, Buntarou Shizuki, Jiro Tanaka
102
Voted
CCECE
2006
IEEE
15 years 8 months ago
Software Architecture with Visual Frameworks
We present an overview of a software architecting method and visual language we call Visual Frameworks. The method creates concrete, strongly typed software architectures throu...
Paul Tarvydas, Norm Sanford
111
Voted
AVI
2008
15 years 5 months ago
Supporting visual exploration of massive movement data
To make sense from large amounts of movement data (sequences of positions of moving objects), a human analyst needs interactive visual displays enhanced with database operations a...
Natalia V. Andrienko, Gennady L. Andrienko
127
Voted
AVI
2008
15 years 5 months ago
Visual design of service deployment in complex physical environments
In this paper we discuss the problem of deploying appliances for interactive services in complex physical environments using a knowledge based approach to define the relations bet...
Augusto Celentano, Fabio Pittarello
MMM
2005
Springer
108views Multimedia» more  MMM 2005»
15 years 8 months ago
Using Games As a Means for Collaboration
The availability of a good interface for online user collaboration has been a sore point for most collaboration applications to date. While MUD’s, MOO’s, IRC and other chat ap...
Keiran Bartlett, Matthew Simpson