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NETGAMES
2003
ACM
14 years 3 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
CORR
2010
Springer
65views Education» more  CORR 2010»
13 years 4 months ago
Evolutionary Games defined at the Network Mesoscale: The Public Goods game
Jesús Gómez-Gardeñes, Miguel ...
ESA
2010
Springer
236views Algorithms» more  ESA 2010»
13 years 11 months ago
Computing Pure Nash and Strong Equilibria in Bottleneck Congestion Games
Bottleneck congestion games properly model the properties of many real-world network routing applications. They are known to possess strong equilibria
Tobias Harks, Martin Hoefer, Max Klimm, Alexander ...
SIGECOM
2006
ACM
107views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Networks preserving evolutionary equilibria and the power of randomization
We study a natural extension of classical evolutionary game theory to a setting in which pairwise interactions are restricted to the edges of an undirected graph or network. We ge...
Michael S. Kearns, Siddharth Suri