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» Game Semantics and Subtyping
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OTM
2007
Springer
14 years 2 months ago
OntoGame: Towards Overcoming the Incentive Bottleneck in Ontology Building
Despite significant advancement in ontology learning, building ontologies remains a task that highly depends on human intelligence, both as a source of domain expertise and for pro...
Katharina Siorpaes, Martin Hepp
COOPIS
2003
IEEE
14 years 1 months ago
Advertising Games for Web Services
In: Proceedings of the Eleventh International Conference on Cooperative Information Systems (CoopIS-03), pp. 93–109, Springer-Verlag LNCS Series. c 2003 by Springer-Verlag. We a...
Alessandro Agostini, Paolo Avesani
FOSSACS
2009
Springer
14 years 3 months ago
On Global Model Checking Trees Generated by Higher-Order Recursion Schemes
Higher-order recursion schemes are systems of rewrite rules on typed non-terminal symbols, which can be used to define infinite trees. The Global Modal Mu-Calculus Model Checking...
Christopher Broadbent, C.-H. Luke Ong
IANDC
2006
113views more  IANDC 2006»
13 years 8 months ago
Automata and fixed point logic: A coalgebraic perspective
This paper generalizes existing connections between automata and logic to a coalgestraction level. Let F : Set Set be a standard functor that preserves weak pullbacks. We introdu...
Yde Venema
NETGAMES
2006
ACM
14 years 2 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...