Sciweavers

1683 search results - page 17 / 337
» Game Theory Basics
Sort
View
SIAMJO
2002
73views more  SIAMJO 2002»
13 years 9 months ago
Nonlinearly Constrained Best Approximation in Hilbert Spaces: The Strong CHIP and the Basic Constraint Qualification
We study best approximation problems with nonlinear constraints in Hilbert spaces. The strong "conical hull intersection property" (CHIP) and the "basic constraint q...
Chong Li, Xiao-Qing Jin
CORR
2008
Springer
148views Education» more  CORR 2008»
13 years 9 months ago
Conversion/Preference Games
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
Stéphane Le Roux, Pierre Lescanne, Ren&eacu...
CAISE
2004
Springer
14 years 3 months ago
Basic Notions Regarding Business Processes and Supporting Information Systems
Six basic notions concerning business processes and their supporting information systems are presented and discussed, on the basis of one common theory. This yields that these noti...
Jan L. G. Dietz
WWW
2010
ACM
14 years 3 months ago
RDF compression: basic approaches
This paper studies the compressibility of RDF data sets. We show that big RDF data sets are highly compressible due to the structure of RDF graphs (power law), organization of URI...
Javier D. Fernández, Claudio Gutierrez, Mig...
ICALP
2010
Springer
13 years 11 months ago
The Cooperative Game Theory Foundations of Network Bargaining Games
We study bargaining games between suppliers and manufacturers in a network context. Agents wish to enter into contracts in order to generate surplus which then must be divided amon...
MohammadHossein Bateni, MohammadTaghi Hajiaghayi, ...