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MANSCI
2007
107views more  MANSCI 2007»
15 years 4 months ago
Biform Games
Both noncooperative and cooperative game theory have been applied to business strategy. We propose a hybrid noncooperative-cooperative game model, which we call a biform game. Thi...
Adam Brandenburger, Harborne Stuart
144
Voted
BCSHCI
2009
15 years 2 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
ISIPTA
2003
IEEE
15 years 9 months ago
Geometry of Upper Probabilities
In this paper we adopt the geometric approach to the theory of evidence to study the geometric counterparts of the plausibility functions, or upper probabilities. The computation ...
Fabio Cuzzolin
STOC
2003
ACM
137views Algorithms» more  STOC 2003»
16 years 4 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
151
Voted
CISC
2009
Springer
148views Cryptology» more  CISC 2009»
15 years 1 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell