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» Game Theory and Decision Theory in Multi-Agent Systems
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ATAL
2003
Springer
14 years 24 days ago
Posit spaces: a performative model of e-commerce
What distinguishes e-commerce from ordinary commerce? What distinguishes it from distributed computation? In this paper we propose a performative theory of e-commerce, drawing on ...
Peter McBurney, Simon Parsons
ECIS
2004
13 years 10 months ago
Group Decision Support for Resource Allocation Decisions in Three-person Groups
This research studied the effects of a Group Decision Support System (GDSS) for face-to-face negotiations in three-person groups. The GDSS equipped the groups with full informatio...
Jerry van Leeuwen, Hans van der Heijden, Reinhard ...
KER
2008
193views more  KER 2008»
13 years 9 months ago
The 1st international workshop on computational social choice
Computational social choice is a new discipline currently emerging at the interface of social choice theory and computer science. It is concerned with the application of computati...
Ulle Endriss
GLOBECOM
2008
IEEE
14 years 3 months ago
Cooperative and Non-Cooperative Aloha Games with Channel Capture
—Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely use...
Younggeun Cho, Fouad A. Tobagi
ISIPTA
2005
IEEE
168views Mathematics» more  ISIPTA 2005»
14 years 2 months ago
Bayesianism Without Priors, Acts Without Consequences
: A generalization of subjective expected utility is presented in which the primitives are a finite set of states of the world, a finite set of strategies available to the decision...
Robert Nau