Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
This paper presents a complete survey of the use of homotopy methods in game theory. Homotopies allow for a robust computation of game-theoretic equilibria and their refinements....
Abstract—Market-based mechanisms offer promising approaches for spectrum access in cognitive radio networks. In this paper, we focus on two market models, one with a monopoly pri...
Lei Yang, Hongseok Kim, Junshan Zhang, Mung Chiang...
This paper considers the problem of optimal and competitive wireless access for data streaming over vehicleto-roadside (V2R) communication. In a service area, the onboard units (OB...