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ACMACE
2005
ACM
15 years 11 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
AOSD
2005
ACM
15 years 11 months ago
Role-based refactoring of crosscutting concerns
Improving the structure of code can help developers work with a software system more efficiently and more consistently. To aid developers in re-structuring the implementation of c...
Jan Hannemann, Gail C. Murphy, Gregor Kiczales
HT
2005
ACM
15 years 11 months ago
What is the space for?: the role of space in authoring hypertext representations
This paper describes our approach of using spatial hypertext as a means separated from an end representation for hypertext authoring. By taking advantage of the power of rich inte...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Yoshiyuki Nish...
MMSEC
2005
ACM
137views Multimedia» more  MMSEC 2005»
15 years 11 months ago
A fragile watermarking scheme for 3D meshes
In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
Hao-Tian Wu, Yiu-ming Cheung
MUM
2005
ACM
129views Multimedia» more  MUM 2005»
15 years 11 months ago
Mobile camera-based adaptive viewing
In this paper, we present an approach for facilitating user interaction on mobile devices, focusing on camera-enabled mobile phones. A user interacts with an application by moving...
Antonio Haro, Koichi Mori, Vidya Setlur, Tolga K. ...