Sciweavers

2397 search results - page 71 / 480
» Game-y information graphics
Sort
View
CG
2004
Springer
14 years 1 months ago
Locally Informed Global Search for Sums of Combinatorial Games
Abstract. There are two complementary approaches to playing sums of combinatorial games. They can be characterized as local analysis and global search. Algorithms from combinatoria...
Martin Müller 0003, Zhichao Li
HT
2005
ACM
14 years 3 months ago
A tactile web browser for the visually disabled
The dissemination of information available through the World Wide Web makes universal access more and more important and supports visually disabled people in their everyday life. ...
Martin Rotard, Sven Knödler, Thomas Ertl
CGF
2008
120views more  CGF 2008»
13 years 10 months ago
COPERNICUS: Context-Preserving Engine for Route Navigation with Interactive User-modifiable Scaling
In this paper, we present an automated system for generating context-preserving route maps that depict navigation routes as a path between nodes and edges inside a topographic net...
Hartmut Ziegler, Daniel A. Keim
FPLAY
2008
13 years 11 months ago
Exaggerated head motions for game viewpoint control
In this paper, we present an evaluation of exaggerated headcoupled camera motions in a game-like 3D object movement. Three exaggeration levels were compared to determine if the ex...
Robert J. Teather, Wolfgang Stürzlinger
ICIG
2009
IEEE
14 years 4 months ago
Adaptive Image Deblurring with Ringing Control
The paper presents an adaptive image deblurring method with ringing control. Images are split in analogy with unsharp mask into low- and high-frequency components. Edges are sharp...
Andrey S. Krylov, Andrey V. Nasonov