Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Abstract-- In this paper we present the communication architecture of the DALI Logic Programming Agent-Oriented language and we discuss its semantics. We have designed a meta-level...
Abstract. The problem of defining robot behaviors to completely address a large and complex set of situations is very challenging. We present an approach for robot's action se...